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AttackingAircraftSightRange

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Flag: AttackingAircraftSightRange
File(s): Rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: General


Default to aircraft sight range when the aircraft is in an attack mission. Effectively obsolete, as the sight range is overriden by the aircraft type's Sight value.

Cc alert.png Bugs/Side-Effects/Unexpected Limitations

In Red Alert 2, using a value too high causes spawned missiles to reveal the map, as warned by this developer comment in rules(md).ini:

AttackingAircraftSightRange=2 ; //gs 6 Makes the V3 ping the map. Hi, welcome to dumb ideas.