ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Category:Bugs and Errors
The pages in this category describe certain bugs and errors you might meet in the process of making your mod.
Subcategories
This category has the following 4 subcategories, out of 4 total.
Pages in category "Bugs and Errors"
The following 200 pages are in this category, out of 436 total.
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- Actions (maps)/TSFS
- Actions (maps)/TSFS/060 106
- ActiveAnimPoweredLight
- Talk:ActiveAnimPoweredLight
- ActiveAnimTwoPoweredLight
- AffectsAllies
- AG
- Agent
- Aggressive
- AirburstSpread
- AirportBound
- Airstrike
- AITriggerTypesEnable
- AlliedCrew
- AlliedWallTransparency
- AllowableUnitMaximums
- AllowBurrowing
- AllowedToStartInMultiplayer
- AlphaImage
- AltCameo
- AlternateArcticArt
- AlternateFLHX
- AltPalette
- AmbientChangeRate
- AmbientChangeStep
- Animation Looping
- AnimList
- Arcing
- AreaFire
- Arm
- Armory
- Artillary
- Assaulter
- AttackCursorOnFriendlies
- AttackFriendlies
- AttackingAircraftSightRange
- AuxBuilding
B
C
- CanBeOccupied
- CanC4
- CaptureEvaEvent
- Carryall
- Cell Spots
- CellAnim
- CellInset
- CellSpread
- CellTags
- ChargedAnimTime
- Charges
- Circling Missile Bug
- Cloakable
- CloakRadiusInCells
- CloakStop
- Cloning
- CloningFacility
- Cluster
- CollateralDamageCoefficient
- Colors
- ConditionRedSparkingProbability
- ConditionYellow
- ConditionYellowSparkingProbability
- ConstructionYard
- ControlledAnimationType
- Convert.Deploy
- Cost
- Crashable
- CrateBeneath
- CrateGoodie
- CrateMinimum
- CrateRadius
- Crew System
- Crushable
- Culling
- CurleyShuffle
- Cyborg
D
- Damage
- DamageLevels
- DamageParticleSystems
- DamageSelf
- DeaccelerationFactor
- DeathAnims
- DeathFrames
- DeathWeapon
- DebrisTypes
- DeployedCrushable
- DeployFireWeapon
- DeployingAnim
- DeploysInto
- DeployToFire
- DeployToLand
- DESO
- DestroyAnim
- DestroyParticleSystems
- DestroySmokeOffset
- Dig
- DirectRocker
- DisableableFromShell
- Disguise Logic
- DisguiseWhenStill
- DiskLaser
- DistributedFire
- DockingOffsetX
- DominatorCaptureRange
- DontScore
- DrainWeapon
- Dropping
- DropPod
- Dropship loadout
E
F
I
- ICBM
- IceBreakingWeight
- IdleRate
- IFV Weapon System
- Image
- Image/On most objects in rules(md).ini
- Immune G.I. Bug
- ImmuneToPoison
- ImmuneToPsionicWeapons
- ImmuneToRadiation
- Inaccurate
- InfDeath
- InfiniteMindControl
- InitialAmmo
- Insignificant
- Internal Error
- Internal Error/TS
- Internal Error/UI
- Internal Error/YR
- Invisible
- InvisibleInGame
- Inviso
- Ion Storm
- IonLevel
- IronCurtainColor
- IsAnimated
- IsBaseDefense
- IsCanine
- IsCoreDefender
- IsGattling
- IsLaser
- IsLocomotor
- IsMagBeam
- IsMobileEMP
- IsSimpleDeployer
- IsSonic
- IsTiberium
- IsTrain
- Ivan