ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

SpiralRadius

From ModEnc
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: SpiralRadius
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Applicable to: ParticleSystems


Specifies the radius of the particle spiral.

Notes

Only applicable to particle systems with BehavesLike=Railgun.

See Also