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BallisticScatter.Max

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Flag: BallisticScatter.Max
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: [CombatDamage]BallisticScatter=
Extension Version: 0.7+.
Applicable to: Projectiles with Arcing=yes

This flag is part of Ares. Do not use it without Ares installed.



The maximum range in cells a projectile can scatter.

Notes

Inaccurate=yes prevents projectiles to "snap" to their target on impact, and thus they will not deal damage to them because this does not count as a direct hit even if ballistic scatter is set to a low value. Using CellSpread fixes this.

References

Although the flag introduced in Ares 0.7 is not effective when Inviso=yes and FlakScatter=yes are used together, this has been supported since Phobos Build#34. Refer to Phobos documentation.

See Also