Image/On Animations and other objects in art(md).ini
| Flag: | Image/On Animations and other objects in art(md).ini |
| File(s): | art(md).ini |
| Values: | Strings: Normal text. (Limited to: main file name) |
| Default: | same as section name |
| Applicable to: | BuildingTypes, Animations |
Define which string is used as the main name of the resource file for this art section.
Notes
Since vanilla does not support the logic used by art sections for vehicles and aircraft that can use Voxel resource files as the body, meaning there is no need to match files such as tur.vxl and barl.hva, so it can be considered as directly defining the file name without an extension.
References
Starting from Phobos Build#25, modders can enable this logic for TechnoTypes other than BuildingType by setting [General]→ArtImageSwap=yes. Refer to Phobos documentation - Customizable unit image in art.
Before you use this logic, note that there are some issues in the vanilla Yuri's Revenge art(md).ini, which were previously hidden due to lack of code support.
[CAML] Image=JOSH [BFRT] Image=SREF
You can simply delete the Image definition under these two art sections.