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Image/On Animations and other objects in art(md).ini

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Flag: Image/On Animations and other objects in art(md).ini
File(s): art(md).ini
Values: Strings: Normal text. (Limited to: main file name)
Default: same as section name
Applicable to: BuildingTypes, Animations


Define which string is used as the main name of the resource file for this art section.

Notes

Since vanilla does not support the logic used by art sections for vehicles and aircraft that can use Voxel resource files as the body, meaning there is no need to match files such as tur.vxl and barl.hva, so it can be considered as directly defining the file name without an extension.

References

Starting from Phobos Build#25, modders can enable this logic for TechnoTypes other than BuildingType by setting [General]ArtImageSwap=yes. Refer to Phobos documentation - Customizable unit image in art.

Before you use this logic, note that there are some issues in the vanilla Yuri's Revenge art(md).ini, which were previously hidden due to lack of code support.

[CAML]
Image=JOSH

[BFRT]
Image=SREF

You can simply delete the Image definition under these two art sections.

See Also