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PreImpactAnim.Moves
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| Flag: | PreImpactAnim.Moves |
| File(s): | Rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Extension Version: | 2.0+. |
| Applicable to: | Warheads |
| |
Can be used to optionally move the bullet when the animation used as PreImpactAnim moves while playing.
If yes, moves the bullet to the last location of the animation and sets the target to the cell containing the animation.