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Survivor.Side#

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Flag: Survivor.Side#
File(s): rules(md).ini
Values: Strings: Normal text. (Limited to: InfantryTypes)
Special Values: <none> reset to default.
Default: [Side]Crew=
Extension Version: All versions.
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes

This flag is part of Ares. Do not use it without Ares installed.



The InfantryType that can emerge from this object as a survivor when the object was owned by the corresponding side.

Notes

# (0-based) represents the index of side in [Sides], to distinguish different sides.

Usage

For example, Survivor.Side0=E1 would cause the spawned survivor (if any) to be a GI when the destroyed unit was owned by an Allied (first side) player at the time of destruction.

See Also

Crew System