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Pod: Difference between revisions

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Nighthawk200 (talk | contribs)
Updated.
 
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{{DeeZireInclusion}}<br />
{{Flag
Placeholders, these can be used as they are parsed by the game but they have no effects programmed. By attaching an animation, you could get these to perform some effect through the animation itself in the ART.INI file thus create a new Crate.
|name={{PAGENAME}}
|files=rulesmd.ini
|values=Crate Parameters
|types=[[Powerups|[Powerups]]]
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}<br />
This crate, in Tiberian Sun, was intended to give you the use of the Drop Pod super weapon, however, this super weapon was never implemented, so the crate remained defunct. When picked up by a unit, the action of the Money crate is triggered. An animation could be attached to give a rudimentary new functionality.

Latest revision as of 19:05, 22 February 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Pod
File(s): rulesmd.ini
Values: Crate Parameters
Applicable to: [Powerups]



This crate, in Tiberian Sun, was intended to give you the use of the Drop Pod super weapon, however, this super weapon was never implemented, so the crate remained defunct. When picked up by a unit, the action of the Money crate is triggered. An animation could be attached to give a rudimentary new functionality.