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DamagedBuildingSmokeSystem: Difference between revisions

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Non-existance note
 
Nighthawk200 (talk | contribs)
This one didn't even have a flag template...
 
Line 1: Line 1:
{{Obsolete}}
{{flag
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|types={{Categ|BuildingTypes}}
|values={{values|strings}}
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
|tsobsolete=yes
}}


This flag is listed in all the rules starting with TS, but it does not appear in the executable, therefore '''''it does not function at all'''''.
This flag is listed in all the rules starting with TS, but it does not appear in the executable, therefore '''''it does not function at all'''''.

Latest revision as of 11:36, 8 June 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DamagedBuildingSmokeSystem
File(s): Rules(md).ini
Values: Strings: Normal text.
Applicable to: BuildingTypes

Logic related to DamagedBuildingSmokeSystem, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge.



This flag is listed in all the rules starting with TS, but it does not appear in the executable, therefore it does not function at all.