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CanBeach: Difference between revisions
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{{ | {{Flag | ||
|name=CanBeach | |||
|files={{Categ|ini=rules}}. | |||
|values=boolean | |||
|default=no | |||
|types={{Categ|VehicleTypes}} | |||
|ra2=yes | |||
|yr=yes | |||
|ra2obsolete=yes | |||
}} | |||
Supposed to be a special case to allow VehicleTypes with {{f|Naval|yes|link}} and {{f|MovementRestrictedTo|Water|link}} to move one cell off a water cell, in other words: onto the beach. | |||
Although first introduced in {{ra2}}, it is only parsed but never used and thus it has no effects in any version of Red Alert 2 or {{yr}}. |
Latest revision as of 15:58, 11 March 2014
Flag: | CanBeach |
File(s): | rules(md).ini. |
Values: | boolean |
Default: | no |
Applicable to: | VehicleTypes |
Logic related to CanBeach, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge. |
Supposed to be a special case to allow VehicleTypes with Naval=yes and MovementRestrictedTo=Water to move one cell off a water cell, in other words: onto the beach.
Although first introduced in Red Alert 2, it is only parsed but never used and thus it has no effects in any version of Red Alert 2 or Yuri's Revenge.