ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

CreateAircraftSound: Difference between revisions

From ModEnc
Jump to navigation Jump to search
No edit summary
 
Testid123 (talk | contribs)
mNo edit summary
 
Line 1: Line 1:
{{DeeZireInclusion}}<br />
{{Flag
This specifies the sound to make every time an AircraftType is created and can be any sound as defined in the SOUND.INI file. Although this works, it is unused in the game presumably because it gets a little annoying. Gets overridden by the presence of a units CreateSound=.
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values=Strings (names of [[Sound]]s)
|default=none
|types={{categ|AudioVisual}}
|ra2=yes
|yr=yes
}}
This specifies the sound to make every time an [[AircraftTypes]] is created and can be any sound as defined in the SOUND.INI file. Although this works, it is unused in the game presumably because it gets a little annoying. Gets overridden by the presence of a units {{f|CreateSound||link}}.

Latest revision as of 05:37, 14 October 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: CreateAircraftSound
File(s): Rules(md).ini
Values: Strings (names of Sounds)
Default: none
Applicable to: AudioVisual


This specifies the sound to make every time an AircraftTypes is created and can be any sound as defined in the SOUND.INI file. Although this works, it is unused in the game presumably because it gets a little annoying. Gets overridden by the presence of a units CreateSound=.