ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

SpeedInfantryMult: Difference between revisions

From ModEnc
Jump to navigation Jump to search
Testid123 (talk | contribs)
mNo edit summary
 
(3 intermediate revisions by 2 users not shown)
Line 4: Line 4:
|values=percentage / float
|values=percentage / float
|default=1.0
|default=1.0
|special= -0.1 and More and more negative values (-0.2,-0.3,-0.4,-0.5,-0.6,-0.7,-0.8,-0.9,-10.0 ...)
|types={{Categ|Countries}}
|types={{Categ|Countries}}
|ra2=yes
|ra2=yes
Line 9: Line 10:
|rp=yes
|rp=yes
}}
}}
Specifies the multiplier applied to {{f|Speed|link}} of all {{f|InfantryTypes|link}} owned by this country.
Specifies the multiplier applied to {{f|Speed|link}} of all {{f|InfantryTypes|link}} owned by this country.
==Note==
*Due to how it behaves, only when the distance between the current location and the target location is less than '''17''' leptons, it is considered as arrived, this [[Locomotor]] should not be used for fast ({{f|Speed|14|link}} or higher) infantry.
*'''SpeedUnitsMult=0.0''' equivalent {{f|Speed|0|link}}.
*{{f|Locomotor|{4A582746-9839-11d1-B709-00A024DDAFD1}|link}} Not affected by this tag.
*{{f|Locomotor|{4A582747-9839-11d1-B709-00A024DDAFD1}|link}} Not affected by this tag.
*{{f|Locomotor|{92612C46-F71F-11d1-AC9F-006008055BB5}|link}} Not affected by this tag.
*{{f|Locomotor|{B7B49766-E576-11d3-9BD9-00104B972FE8}|link}} Not affected by this tag.


{{NeedsTesting}}
{{Bugs}}
It is not known what is the relation between this setting and {{Tt|[[Groundspeed]]/[[Airspeed]]}} set under the {{f|Difficulty|link}} sections.
*Special value will cause [[InfantryTypes]] Move backwards in reverse of the direction of forward movement. (regresses faster as the negative value increases in the '''SpeedInfantryMult''')<br>
[[File:SpeedInfantryMult=-1.0.gif]]<br>'''SpeedInfantryMult=-1.0'''

Latest revision as of 04:33, 3 November 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: SpeedInfantryMult
File(s): Rules(md).ini
Values: percentage / float
Special Values: -0.1 and More and more negative values (-0.2,-0.3,-0.4,-0.5,-0.6,-0.7,-0.8,-0.9,-10.0 ...)
Default: 1.0
Applicable to: Countries


Specifies the multiplier applied to Speed of all InfantryTypes owned by this country.

Note

Bugs/Side-Effects/Unexpected Limitations

  • Special value will cause InfantryTypes Move backwards in reverse of the direction of forward movement. (regresses faster as the negative value increases in the SpeedInfantryMult)


SpeedInfantryMult=-1.0