ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Template:MindActions: Difference between revisions
Jump to navigation
Jump to search
Nighthawk200 (talk | contribs) m Now it's displayed. |
EvilRenegade (talk | contribs) m Replacing Template:TTL with Template:F. |
||
(3 intermediate revisions by one other user not shown) | |||
Line 7: | Line 7: | ||
|- | |- | ||
|Send to Grinder | |Send to Grinder | ||
|The unit is sent to a Grinder structure and destroyed. Only works if the computer actually <i>has</i> a Grinder. | |The unit is sent to a Grinder structure and destroyed. Only works if the computer actually <i>has</i> a Grinder. A structure is defined as a Grinder if it has {{f|Grinding|yes|link}}. | ||
|- | |- | ||
|Send to Bio Reactor | |Send to Bio Reactor | ||
|The unit is sent to a Bio Reactor and is put in to generate power. Only works for InfantryTypes, and only if a Bio Reactor structure is present. | |The unit is sent to a Bio Reactor and is put in to generate power. Only works for InfantryTypes, and only if a Bio Reactor structure is present. A structure is defined as a Bio Reactor if it has {{f|InfantryAbsorb|yes|link}} or {{f|UnitAbsorb|yes|link}}. | ||
|- | |- | ||
|Send to Hunt | |Send to Hunt | ||
Line 16: | Line 16: | ||
|}</includeonly> | |}</includeonly> | ||
<noinclude> | <noinclude> | ||
Displays the following table:</ | Displays the following table: | ||
{{ | {| align="center" cellpadding="4" class="table_descrowdesccol" | ||
!Mission | |||
!What happens | |||
|- | |||
|Add to Capturer's Team | |||
|The unit is recruited into the TeamType of the capturing unit, and carries out its associated ScriptType. | |||
|- | |||
|Send to Grinder | |||
|The unit is sent to a Grinder structure and destroyed. Only works if the computer actually <i>has</i> a Grinder. A structure is defined as a Grinder if it has {{f|Grinding|yes|link}}. | |||
|- | |||
|Send to Bio Reactor | |||
|The unit is sent to a Bio Reactor and is put in to generate power. Only works for InfantryTypes, and only if a Bio Reactor structure is present. A structure is defined as a Bio Reactor if it has {{f|InfantryAbsorb|yes|link}} or {{f|UnitAbsorb|yes|link}}. | |||
|- | |||
|Send to Hunt | |||
|If in doubt, the AI will just tell the unit to charge at the enemy and attack. | |||
|} | |||
Used for AIMindControl tags. Edit this template to apply changes to all four pages.</noinclude> |
Latest revision as of 08:41, 27 November 2009
Displays the following table:
Mission | What happens |
---|---|
Add to Capturer's Team | The unit is recruited into the TeamType of the capturing unit, and carries out its associated ScriptType. |
Send to Grinder | The unit is sent to a Grinder structure and destroyed. Only works if the computer actually has a Grinder. A structure is defined as a Grinder if it has Grinding=yes. |
Send to Bio Reactor | The unit is sent to a Bio Reactor and is put in to generate power. Only works for InfantryTypes, and only if a Bio Reactor structure is present. A structure is defined as a Bio Reactor if it has InfantryAbsorb=yes or UnitAbsorb=yes. |
Send to Hunt | If in doubt, the AI will just tell the unit to charge at the enemy and attack. |
Used for AIMindControl tags. Edit this template to apply changes to all four pages.