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Airstrike: Difference between revisions

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|types={{Categ|Warheads}}
|types={{Categ|Warheads}}
|values={{values|Booleans}}
|values={{values|Booleans}}
|default=no
|yr=yes
|yr=yes
|rp=yes
|rp=yes
}}This gives the attached weapon the Airstrike cursor (used by Boris against structures). It also causes the target to glow with the appropriate colour for designated airstrike targets.
}}
{{W}}This effect occurs only when have {{f|AirstrikeTeam|x|link}},{{f|EliteAirstrikeTeam|x|link}},{{f|AirstrikeTeamType|AircraftTypes|link}},{{f|EliteAirstrikeTeamType|AircraftTypes|link}} only.<br>
This gives the attached weapon the Airstrike cursor (used by Boris against structures). It also causes the target to glow with the appropriate colour for designated airstrike targets.<br>
==Note==
1.It is hardcoded to be used with [[BuildingTypes]] only.<br>2.Does no damage to [[BuildingTypes]].<br>

Latest revision as of 15:44, 12 October 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Airstrike
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: Warheads


This effect occurs only when have AirstrikeTeam=x,EliteAirstrikeTeam=x,AirstrikeTeamType=AircraftTypes,EliteAirstrikeTeamType=AircraftTypes only.
This gives the attached weapon the Airstrike cursor (used by Boris against structures). It also causes the target to glow with the appropriate colour for designated airstrike targets.

Note

1.It is hardcoded to be used with BuildingTypes only.
2.Does no damage to BuildingTypes.