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{{DeeZireInclusion}}<br />
{{Flag
Can be set to 'yes' or 'no' and determines whether or not this AircraftType should be considered as the Dropship - the special case aircraft used to transport units to the player as part of the Dropship Loadout logic which is residual from Tiberian Sun (see the Map Editing Guide). This is also used to set a flag on the 'fly' Locomotor= to specify the use of a 'landing' animation defined by the [DROPLAND] entry in ART.INI.
|files={{Categ|Rules(md).ini}}
|values={{values|boolean}}
|types={{Categ|TechnoTypes}}
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
|ares=yes
}}
Can be set to 'yes' or 'no' and determines whether or not this '''Fly Locomotor TechnoType''' should be considered as the Dropship - the special case aircraft used to transport units to the player as part of the Dropship Loadout logic which is residual from Tiberian Sun (see the Map Editing Guide). This is also used to set a flag on the 'fly' Locomotor= to specify the use of a 'landing' animation defined by the [DROPLAND] entry in ART.INI.
==Nots==
'''"Fly Locomotor"''' means using {{f|Locomotor|{4A582746-9839-11d1-B709-00A024DDAFD1}|Link}}.

Latest revision as of 15:06, 1 August 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: IsDropship
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: TechnoTypes


Can be set to 'yes' or 'no' and determines whether or not this Fly Locomotor TechnoType should be considered as the Dropship - the special case aircraft used to transport units to the player as part of the Dropship Loadout logic which is residual from Tiberian Sun (see the Map Editing Guide). This is also used to set a flag on the 'fly' Locomotor= to specify the use of a 'landing' animation defined by the [DROPLAND] entry in ART.INI.

Nots

"Fly Locomotor" means using Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1}.