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DemandLoad: Difference between revisions

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== In {{ra2}} and {{yr}} ==
== In {{ra2}} and {{yr}} ==
Has no effect - not loaded from the ini files.
Has no effect - not loaded from the ini files.
== See Also ==
*[[DemandLoadBuildup]]
*[[FreeBuildup]]
*[[FreeAfterPlaying]]

Revision as of 10:21, 9 March 2017

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DemandLoad
File(s): art(md).ini
Values: boolean
Default: no
Applicable to: Animations, BuildingTypes

Logic related to DemandLoad, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.



If set, the image is only loaded from the disk when it is required on the battlefield, as opposed to preloading it during the loading screen.

In Red Alert 2 and Yuri's Revenge

Has no effect - not loaded from the ini files.

See Also