ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
BunkerWeaponRangeBonus: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Rewrite |
||
Line 1: | Line 1: | ||
{{ | {{Flag | ||
|name=BunkerWeaponRangeBonus | |||
|files={{Categ|Rules(md).ini|Rulesmd.ini}} | |||
|values=unsigned floats | |||
|special=None | |||
|default=2 | |||
|types={{Categ|CombatDamage}} | |||
|games=[[YR]] | |||
}} | |||
Defines a global bonus to the weapons' <tt>[[Range]]=</tt> when they are fired from inside a [[Tank Bunker]]. Unlike the <tt>[[OccupyWeaponRange]]=</tt> flag, this is a bonus because there are no other shooters to worry about. |
Revision as of 13:20, 7 May 2006
Flag: | BunkerWeaponRangeBonus |
File(s): | Rulesmd.ini |
Values: | unsigned floats |
Special Values: | None |
Default: | 2 |
Applicable to: | CombatDamage |
Defines a global bonus to the weapons' Range= when they are fired from inside a Tank Bunker. Unlike the OccupyWeaponRange= flag, this is a bonus because there are no other shooters to worry about.