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JumpjetCrash: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
The speed of this unit which has JumpJet=yes assigned when crashing to the ground and acts as an over-ride to the Climb= statement in the JumpjetControls section (crashing is considered reverse climbing and hence the same values are normally used for both).
|name={{PAGENAME}}
|files={{categ|ini=rules}}
|types={{categ|InfantryTypes}}, {{categ|VehicleTypes}}
|values={{Values|float}}
|default=5.0
|ra2=yes
|yr=yes
}}
 
The speed crashing to the ground of units which fly using the Jumpjet locomotor.
 
==See also==
* {{f|Jumpjet|link}}

Revision as of 19:24, 4 December 2017

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: JumpjetCrash
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 5.0
Applicable to: InfantryTypes, VehicleTypes


The speed crashing to the ground of units which fly using the Jumpjet locomotor.

See also