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TooBigToFitUnderBridge: Difference between revisions
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values=boolean | |||
|special=none | |||
|default=no | |||
|types={{Categ|VehicleTypes}} | |||
|games=[[TS]], [[RA2]], [[YR]] | |||
}} | |||
Specifies whether this unit is forbidden from parking under a bridge. Attempting to park such a unit under a bridge will automatically move it away. | |||
{{NeedTesting}} | |||
*Parking such a unit under a destroyed bridge will prevent the bridge from being repaired. | |||
**DLPH lacks this, needs to be tested if preventing bridge repairs is a function of this flag or simply any VehicleType. | |||
*Seems to work just fine on both voxel and SHP units. | |||
**DZ note says it "''should only be used on voxel units''", however SQD has this and apparently works. |
Revision as of 10:12, 10 August 2006
Flag: | TooBigToFitUnderBridge |
File(s): | Rules(md).ini |
Values: | boolean |
Special Values: | none |
Default: | no |
Applicable to: | VehicleTypes |
Specifies whether this unit is forbidden from parking under a bridge. Attempting to park such a unit under a bridge will automatically move it away.
- Parking such a unit under a destroyed bridge will prevent the bridge from being repaired.
- DLPH lacks this, needs to be tested if preventing bridge repairs is a function of this flag or simply any VehicleType.
- Seems to work just fine on both voxel and SHP units.
- DZ note says it "should only be used on voxel units", however SQD has this and apparently works.