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Rewriting (BOLLOCKS on DZ's list) |
Nighthawk200 (talk | contribs) Tested and updated. |
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This flag describes the special properties affecting the playback of this sound. | This flag describes the special properties affecting the playback of this sound. | ||
{{Flag | |||
|name={{PAGENAME}} | |||
|files={{Categ|ini=sound}} | |||
|types={{Categ|VocTypes}} | |||
|values={{values|special}} | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
}} | |||
== Special values == | == Special values == | ||
All of these are case-insensitive.. | |||
All of these are case-insensitive. | |||
{| align="center" cellpadding="4" class="table_descrow" | |||
!Control value | |||
!Effect | |||
|- | |||
|ALL | |||
|All sounds listed in the {{TTL|Sounds}} tag are played in order. | |||
|- | |||
|LOOP | |||
|If RANDOM is not specified, will loop the first sound in {{TTL|Sounds}} indefinitely, or until the number specified in {{TTL|Loop}} is reached. | |||
|- | |||
|RANDOM | |||
|Will play a sound chosen at random from {{TTL|Sounds}}. Only useful if you have more than one sound in {{TTL|Sounds}}. | |||
|- | |||
|PREDELAY | |||
|Only has an effect if the {{TTL|Delay}} tag has been set. Picks a value between the minimum and maximum delays (defined in milliseconds), and waits for that amount of time before playing the sound). | |||
|- | |||
|INTERRUPT | |||
|Controls whether this sound can interrupt other currently playing sounds. | |||
|- | |||
|ATTACK | |||
|special logic, inverts the (booleanized<!-- INI parser loads Attack as an integer, including ATTACK in Control assumes Attack is a boolean, call 1-800-WTF -->) value of {{TTL|Attack}} of this sound | |||
|- | |||
|DECAY | |||
|special logic, inverts the (booleanized<!-- see above-->) value of {{TTL|Decay}} of this sound <!-- DC: yeah, cause editing the Decay itself is too complex :/ --> | |||
|- | |||
|AMBIENT | |||
|The sound is treated as an ambient background sound, so is not affected by INTERRUPT. | |||
|} | |||
<!-- DZ-list: | <!-- DZ-list: |
Revision as of 22:49, 20 June 2008
Flag: | Control |
File(s): | sound(md).ini |
Values: | Whitespace-separated list of strings. (Limited to: hardcoded values, see below ) |
Default: | blank |
Applicable to: | VocTypes |
This flag describes the special properties affecting the playback of this sound.
Flag: | Control |
File(s): | sound(md).ini |
Values: | Values that don't conform to any typical format (see article) |
Applicable to: | VocTypes |
Special values
All of these are case-insensitive..
Control value | Effect |
---|---|
ALL | All sounds listed in the Template:TTL tag are played in order. |
LOOP | If RANDOM is not specified, will loop the first sound in Template:TTL indefinitely, or until the number specified in Template:TTL is reached. |
RANDOM | Will play a sound chosen at random from Template:TTL. Only useful if you have more than one sound in Template:TTL. |
PREDELAY | Only has an effect if the Template:TTL tag has been set. Picks a value between the minimum and maximum delays (defined in milliseconds), and waits for that amount of time before playing the sound). |
INTERRUPT | Controls whether this sound can interrupt other currently playing sounds. |
ATTACK | special logic, inverts the (booleanized) value of Template:TTL of this sound |
DECAY | special logic, inverts the (booleanized) value of Template:TTL of this sound |
AMBIENT | The sound is treated as an ambient background sound, so is not affected by INTERRUPT. |