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IonSensitive: Difference between revisions
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{{ | {{Flag | ||
Can be set to 'yes' or 'no' and specifies whether or not this weapon should be prevented from firing during | |name=RevealOnFire | ||
|files={{Categ|Rules(md).ini}} | |||
|values=boolean | |||
|default=yes | |||
|types={{Categ|Weapon|Weapons}} | |||
|ts=yes | |||
|fs=yes | |||
}} | |||
Can be set to 'yes' or 'no' and specifies whether or not this weapon should be prevented from firing during an Ion Storm. The owning object will then switch to using another weapon, if it has any, or stop firing completely. | |||
== In {{ra2}} and {{yr}} == | |||
This logic is disabled and doesn't work anymore. |
Revision as of 13:30, 11 April 2014
Flag: | RevealOnFire |
File(s): | Rules(md).ini |
Values: | boolean |
Default: | yes |
Applicable to: | Weapons |
Can be set to 'yes' or 'no' and specifies whether or not this weapon should be prevented from firing during an Ion Storm. The owning object will then switch to using another weapon, if it has any, or stop firing completely.
In Red Alert 2 and Yuri's Revenge
This logic is disabled and doesn't work anymore.