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The number of times per second a unit flying using the Jumpjet locomotor wobbles up and down by {{f|WobbleDeviation|link}}.
The number of times per second a unit flying using the Jumpjet locomotor wobbles up and down by {{f|WobbleDeviation|link}}. Must not be {{tt|0.0}}.


In Red Alert 2 and its expansion pack, use {{f|JumpjetWobbles|link}}.
In Red Alert 2 and its expansion pack, use {{f|JumpjetWobbles|link}}.

Latest revision as of 18:36, 4 December 2017

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: WobblesPerSecond
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 0.25
Applicable to: JumpjetControls

Logic related to WobblesPerSecond, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.



The number of times per second a unit flying using the Jumpjet locomotor wobbles up and down by WobbleDeviation. Must not be 0.0.

In Red Alert 2 and its expansion pack, use JumpjetWobbles.