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Flat: Difference between revisions
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Added some new info. |
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States if this [[BuildingTypes|building]] or [[animation]] lays flat on the ground. This flag helps the game's drawing logic in determining [[layer|layers]] and where to draw it. | States if this [[BuildingTypes|building]] or [[animation]] lays flat on the ground. This flag helps the game's drawing logic in determining [[layer|layers]] and where to draw it. | ||
For animations, this flag also moves the animation 3 pixels up on the Y-axis, and has code for disabling the animation's shadow ( | For animations, this flag also moves the animation 3 pixels up on the Y-axis, and has code for disabling the animation's shadow (in TS animation shadows don't work anyway). |
Revision as of 19:37, 15 February 2022
Flag: | Flat |
File(s): | art(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | BuildingTypes, Animations |
States if this building or animation lays flat on the ground. This flag helps the game's drawing logic in determining layers and where to draw it.
For animations, this flag also moves the animation 3 pixels up on the Y-axis, and has code for disabling the animation's shadow (in TS animation shadows don't work anyway).