ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Airstrike: Difference between revisions
Jump to navigation
Jump to search
m Reverted edits by Gordon-creAtive (Talk) to last revision by Nighthawk200 |
mNo edit summary |
||
Line 4: | Line 4: | ||
|types={{Categ|Warheads}} | |types={{Categ|Warheads}} | ||
|values={{values|Booleans}} | |values={{values|Booleans}} | ||
|default=no | |||
|yr=yes | |yr=yes | ||
|rp=yes | |rp=yes | ||
}}This gives the attached weapon the Airstrike cursor (used by Boris against structures). It also causes the target to glow with the appropriate colour for designated airstrike targets. | }} | ||
{{W}}This effect occurs only when have {{f|AirstrikeTeam|x|link}},{{f|EliteAirstrikeTeam|x|link}},{{f|AirstrikeTeamType|AircraftTypes|link}},{{f|EliteAirstrikeTeamType|AircraftTypes|link}} only.<br> | |||
This gives the attached weapon the Airstrike cursor (used by Boris against structures). It also causes the target to glow with the appropriate colour for designated airstrike targets.<br> | |||
==Note== | |||
1.It is hardcoded to be used with [[BuildingTypes]] only.<br>2.Does no damage to [[BuildingTypes]].<br> |
Latest revision as of 15:44, 12 October 2024
Flag: | Airstrike |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | Warheads |
This effect occurs only when have AirstrikeTeam=x,EliteAirstrikeTeam=x,AirstrikeTeamType=AircraftTypes,EliteAirstrikeTeamType=AircraftTypes only.
This gives the attached weapon the Airstrike cursor (used by Boris against structures). It also causes the target to glow with the appropriate colour for designated airstrike targets.
Note
1.It is hardcoded to be used with BuildingTypes only.
2.Does no damage to BuildingTypes.