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MaxDamage

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Revision as of 11:27, 17 August 2023 by DeathFish (talk | contribs)
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Flag: MaxDamage
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Special Values: None
Default: 0
Applicable to: CombatDamage


Maximum amount of damage inflicted per shot after all adjustments. For example, if it is set to 0, conventional weapons will not be able to cause damage.