ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
IonCannonWarhead
Flag: | IonCannonWarhead |
File(s): | Rules(md).ini |
Values: | Strings: Normal text. (Limited to: Warheads) |
Default: | none |
Applicable to: | CombatDamage |
Specifies the warhead used by a Super Weapon with Type=IonCannon. Several hardcoded behaviors will also apply to this warhead regardless of how it is used:
- The game will always draw the last animation from the SplashList when this warhead hits a water tile.
- Any bridge hit will get immediately destroyed, ignoring DestroyableBridges=no and the BridgeStrength value.
Notes
The game automatically adds the warhead specified here to the warhead list.