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Gate

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Revision as of 13:38, 21 August 2024 by Testid123 (talk | contribs)
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Flag: Gate
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Can be set to 'yes' or 'no' and determines whether or not this BuildingType is classed as a gate, which means it can 'open' and 'close' to allow and disallow passage of units across it.

Note

This logic will work correctly If BuildingType with Gate=yes tag were ours.

Bugs/Side-Effects/Unexpected Limitations

>This causes Foundation with large values ​​(e.g. Foundation=4x4) to display incorrectly.

>Buildup is played in reverse.