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LimboLaunch

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Revision as of 13:37, 30 November 2024 by Testid123 (talk | contribs)
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Flag: LimboLaunch
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: Weapons


Can be set to 'yes' or 'no' and specifies whether or not the object with this weapon will only ever fire once or actually becomes the 'bullet' of the weapon itself. This is used for Dogs and the Terror Drone effect amongst others and usually requires Parasite=yes on the associated warhead, or it may cause some glitches like BuildLimit still count the unit even it had fired himself by using the logic.

Note

  • This tag will be ignored If used in conjunction with the tag Spawner=yes.