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IonCannonDamage
Flag: | IonCannonDamage |
File(s): | rules(md).ini |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Special Values: | None |
Default: | 0 ? |
Applicable to: | CombatDamage |
Logic related to IonCannonDamage, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge. |
In TS, specifies the amount of damage inflicted by a Super Weapon with Type=link. Obsolete in later games.
RockPatch Info
If you are using a Super Weapon with Type=IonCannon in RockPatch version CE or higher, this flag will control the damage amount inflicted by your superweapon. It is global to all Super Weapons with Type=IonCannon.