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LaserDuration

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Revision as of 21:53, 8 November 2022 by Crimsonum (talk | contribs) (Added info about a bug related to the flag)
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Flag: LaserDuration
File(s): Rules(md).ini
Values: Unsigned integers
Default: 0?
Applicable to: Weapons


This flag defines the laser's lifetime, in frames, for IsLaser=yes and IsBigLaser=yes weapons.

Bugs/Side-Effects/Unexpected Limitations

This flag is only correctly read from the object's Primary weapon; If the object has a Secondary laser weapon, it will use the LaserDuration values of the Primary weapon.