FirestormWall
Flag: | FirestormWall |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Can be set to 'yes' or 'no' and determines whether or not this BuildingType is classed as a Firestorm Wall section, in other words it is a special case structure which is classed as an overlay section (thus can be moved across by units), has the special 'wall' rules applied to it (see the Wall= entry) and also that it has duplicate images within its SHP sequence which are displayed when triggered to do so (in Tiberian Sun it was triggered by activation of a Super Weapon with Type=Firestorm set although it is not known if this can be triggered in Red Alert 2).