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Lobber
Flag: | Lobber |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Can be set to 'yes' or 'no' and specifies that the weapon is fired such that the projectile flies towards the target in a high arc. This is used for weapons ordinance that is 'thrown' rather than 'fired' (such as grenades). Depending on its Speed= setting, a weapon with this set allows the target(s) to be subject to the Incoming= statement from the [CombatDamage] section.