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Difference between revisions of "Accelerates"

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|rp=yes
 
|rp=yes
 
}}This flag determines whether this unit will accelerate to reach its given {{f|Speed|link}} as opposed to just jumping to that speed level straight away.
 
}}This flag determines whether this unit will accelerate to reach its given {{f|Speed|link}} as opposed to just jumping to that speed level straight away.
 +
=See also=
 +
[[AccelerationFactor]]
 +
[[DeaccelerationFactor]]

Revision as of 21:00, 26 July 2021

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Accelerates
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes
Applicable to: VehicleTypes


This flag determines whether this unit will accelerate to reach its given Speed as opposed to just jumping to that speed level straight away.

See also

AccelerationFactor

DeaccelerationFactor