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ActivateSound

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This flag has two applications within rulesmd.ini.

In AudioVisual

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ActivateSound
File(s): rules(md).ini
Values: Strings: Normal text.
Applicable to: AudioVisual


This flag defines the sound that will be played whenever VehicleTypes with PoweredUnit=yes are brought back online, either through power restoration, or rebuilding the relevant PowersUnit structure.

On VehicleTypes

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ActivateSound
File(s): rules(md).ini
Values: Strings: Normal text.
Applicable to: VehicleTypes


This flag performs the same function as the one above, except this flag is unit specific, so one unit can have a different ActivateSound than another one.