ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
DetectionDistance
From ModEnc
Revision as of 12:40, 8 June 2008 by Nighthawk200 (talk | contribs) (Just about works, apart from re-aligning the text in the cell above. I'll see if I can fix that now.)
Flag: | DetectionDistance |
File(s): | rules(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Applicable to: | InfantryTypes |
Logic related to DetectionDistance, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge. |
Parsed, but has no effect in-game.
Specifies the range (in cells) that this object must be from an object with a PsychicDetectionRadius= set before it triggers a Psi Warning. Appears to be unused and for some reason may only work if attached to InfantryTypes.