ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Ivan

From ModEnc
Revision as of 18:42, 12 April 2022 by Fallendow (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Ivan
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: InfantryTypes


If set, this InfantryType will display the "IvanBomb"/"NoIvanBomb" cursors when targeting other objects instead of the normal ones. Normally is used when the unit carries weapons using IvanBomb=yes Warheads.

  • If the attack target has Bombable=no, whether the infantry really use [IvanBomb] type weapons or not, they are not be able to be his targeted
    • If an infantry has both Agent=yes and Ivan=yes, it will prefer to use weapon rather than infiltrate a structure. Even if the building has Bombable=no, infantry will also choose not to infiltrate