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Occupyheight

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Revision as of 07:09, 20 January 2022 by McPwny (talk | contribs) (Created page with "{{Flag |files={{Categ|ini=art}} |types={{Categ|BuildingTypes}} |values={{values|unsigned integers}} |ts=no |fs=no |ra2=yes |yr=yes }} Occupyheight controls how high the game t...")
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Flag: Occupyheight
File(s): art(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: BuildingTypes


Occupyheight controls how high the game thinks the building is for the purpose of drawing the "behind" animation on units the game perceives as being behind the building.

See also