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Difference between revisions of "PipsDrawForAll"

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(De-DZed. Another one bites the dust.)
m (Revised: Types corrected and additional information added.)
 
Line 2: Line 2:
 
|values={{Values|bool}}
 
|values={{Values|bool}}
 
|default=no
 
|default=no
|types={{Categ|BuildingTypes}}
+
|types={{Categ|Technoes}} <!-- According to DCoder -->
 
|yr=yes
 
|yr=yes
 
}}
 
}}
  
This flag determines whether or not to display pips for a [[BuildingTypes|building]] to ''all'' players, rather than just the player controlling that building and the players he is allied with. Which pips are displayed is determined by {{f|PipScale|link}}.
+
This flag determines whether or not to display pips for a [[BuildingTypes|building]] to ''all'' players, rather than just the player controlling that building and the players he is allied with. Although {{f|PipsDrawForAll|link}} is parsed for all [[TechnoTypes]], it will only have any noticable effect on buildings.
 +
 
 +
Which pips are displayed is determined by {{f|MaxNumberOccupants|link}} or {{f|PipScale|link}}.
  
 
==See also==
 
==See also==
 +
* {{f|MaxNumberOccupants|link}}
 
* {{f|PipScale|link}}
 
* {{f|PipScale|link}}

Latest revision as of 22:47, 6 December 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: PipsDrawForAll
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



This flag determines whether or not to display pips for a building to all players, rather than just the player controlling that building and the players he is allied with. Although PipsDrawForAll is parsed for all TechnoTypes, it will only have any noticable effect on buildings.

Which pips are displayed is determined by MaxNumberOccupants or PipScale.

See also