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Difference between revisions of "Sonic"

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(Rewrite)
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{{DeeZireInclusion}}<br />
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{{Flag
Can be set to 'yes' or 'no' and specifies that the warhead can 'remove' units which have 'entered' the target by use of the LimboLaunch= and Parasite= logic. This is used in Red Alert 2 to get the Dolphin to release ships that have been 'grappled' by a Giant Squid.
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|name=Sonic
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|files={{Categ|Rules(md).ini}}
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|values=boolean (yes/no or true/false)
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|special=None
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|default=no
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|types={{Categ|Warhead|Warheads}}
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|games=[[RA2]], [[YR]]
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}}
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If set, the warhead will, in addition to dealing the damage, also remove any parasites infecting the target unit (units using <tt>[[LimboLaunch]]=yes</tt> weapons or <tt>[[Parasite]]=yes</tt> warheads). Originally designed to enable the Dolphin to detach Giant Squid from its targets.

Revision as of 11:30, 6 May 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Sonic
File(s): Rules(md).ini
Values: boolean (yes/no or true/false)
Special Values: None
Default: no
Applicable to: Warheads


If set, the warhead will, in addition to dealing the damage, also remove any parasites infecting the target unit (units using LimboLaunch=yes weapons or Parasite=yes warheads). Originally designed to enable the Dolphin to detach Giant Squid from its targets.