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Difference between revisions of "Strength"

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m (Template Updated)
(added terrain types :p)
 
Line 4: Line 4:
 
|values=unsigned integers
 
|values=unsigned integers
 
|default=0?
 
|default=0?
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}
+
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}, {{Categ|TerrainTypes}}
 +
 
 
|ra=yes
 
|ra=yes
 
|cs=yes
 
|cs=yes

Latest revision as of 23:55, 12 July 2011

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Strength
File(s): Rules(md).ini
Values: unsigned integers
Default: 0?
Applicable to: InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes, TerrainTypes


Specifies the amount of 'hitpoints' this object has. When it reaches zero, the object is destroyed.