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The Infiltration System

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The Infiltration System controls the effects of sending an InfantryType with Agent=yes into a building.

Certain terms that are used below:

Target - Building that has been infiltrated
TargetHouse - House owning the Target building
SourceHouse - House owning the infantry which infiltrated the Target building
If SourceHouse and TargetHouse are allies, no effect happens.

In Red Alert 2 and Yuri's Revenge

Effects
If the Target is/has this happens EVA events
only for human players
for SourceHouse for TargetHouse
Radar=yes TargetHouse's shroud is reset, unless he also owns a structure with SpySat=yes [EVA_BuildingInfRadarSabotaged] [EVA_RadarSabotaged]
Power=positiveValue TargetHouse's power is disabled for [General]SpyPowerBlackout= frames [EVA_BuildingInfiltrated], [EVA_EnemyBasePoweredDown] [EVA_PowerSabotaged]
SuperWeapon=validValue Target's SuperWeapon timer is reset [EVA_BuildingInfiltrated] none
Storage=positiveValue [General]SpyMoneyStealPercent= percentage of TargetHouse's money is taken away and granted to SourceHouse [EVA_BuildingInfCashStolen] [EVA_CashStolen]
AIBasePlanningSide=0
and is part of [AI]BuildTech=
SourceHouse gains the ability to build units with RequiresStolenAlliedTech=yes [EVA_BuildingInfiltrated], [EVA_NewTechnologyAcquired] [EVA_TechnologyStolen]
AIBasePlanningSide=1
and is part of [AI]BuildTech=
SourceHouse gains the ability to build units with RequiresStolenSovietTech=yes [EVA_BuildingInfiltrated], [EVA_NewTechnologyAcquired] [EVA_TechnologyStolen]
Yro.pngAIBasePlanningSide=otherValue
and is part of [AI]BuildTech=
SourceHouse gains the ability to build units with RequiresStolenThirdTech=yes [EVA_BuildingInfiltrated], [EVA_NewTechnologyAcquired] [EVA_TechnologyStolen]
Factory=InfantryType For the remainder of the game, all InfantryTypes built by SourceHouse will start out as veteran
In addition, their cameos will be displayed as AltCameo instead of Cameo
[EVA_BuildingInfiltrated], [EVA_NewTechnologyAcquired] [EVA_TechnologyStolen]
Factory=UnitType For the remainder of the game, all VehicleTypes with Naval=no and Trainable=yes (and BuildingTypes which UndeploysInto such VehicleTypes) built by SourceHouse will start out as veteran
In addition, their cameos will be displayed as AltCameo instead of Cameo (Warning small.png see Bugs)
[EVA_BuildingInfiltrated], [EVA_NewTechnologyAcquired] [EVA_TechnologyStolen]

Cc alert.png Bugs/Side-Effects/Unexpected Limitations

Infiltrating a War Factory switches the cameos of Naval=yes units to the veteran version, but they start out rookie as usual. Same for buildings that undeploy into such units.