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UnitAbsorb

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Flag: UnitAbsorb
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: BuildingTypes


UnitAbsorb is an unused yet functional feature in YR. Similar to InfantryAbsorb, it lets vehicles enter the building (e.g. bio reactor) in order to generate extra power.

See Also