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UnitsCostBonus

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Flag: UnitsCostBonus
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Applicable to: BuildingTypes


Template:TTL specifies a multiplier to the adjusted cost1 of VehicleTypes for the player that controls the BuildingType for which this flag is set. That BuildingType must also have Template:TTL set for the multiplier to take effect.

Footnotes

1 Adjusted cost is the Template:TTL of the unit after all other multipliers.