ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Difference between revisions of "Unnatural"

From ModEnc
Jump to: navigation, search
(This tag appears in rules, not art)
 
Line 1: Line 1:
 
{{flag
 
{{flag
|files={{Categ|Art(md).ini}}
+
|files={{Categ|Rules(md).ini}}
 
|values={{values|boolean}}
 
|values={{values|boolean}}
 
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}
 
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}

Latest revision as of 07:19, 15 November 2012

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Unnatural
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes


Setting this tag makes the object impossible to be attacked by infantry with Natural set to 'yes'. It also means that it cannot be attacked by Giant Squid's grab weapon.