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Difference between revisions of "ZoomInFactor"
From ModEnc
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− | {{ | + | {{Flag |
+ | |name={{PAGENAME}} | ||
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values={{values|float}} | ||
+ | |default=2.0 | ||
+ | |types={{Categ|General}} | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |hp=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |ares=yes | ||
+ | }} | ||
+ | |||
+ | {{NotVerified}} | ||
This is utilized by the DirectDraw routine which allows the game to zoom in on a waypoint or the players Radar screen through the relevant actions in a map file, and determines the factor of that zoom as a multiple of the current rate of the zoom. | This is utilized by the DirectDraw routine which allows the game to zoom in on a waypoint or the players Radar screen through the relevant actions in a map file, and determines the factor of that zoom as a multiple of the current rate of the zoom. | ||
+ | |||
+ | [[Category:Unlisted Flags]] |
Latest revision as of 15:51, 27 December 2021
Flag: | ZoomInFactor |
File(s): | Rules(md).ini |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Default: | 2.0 |
Applicable to: | General |
The following information has not yet been verified. If you can contribute, please do so.
This is utilized by the DirectDraw routine which allows the game to zoom in on a waypoint or the players Radar screen through the relevant actions in a map file, and determines the factor of that zoom as a multiple of the current rate of the zoom.