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Difference between revisions of "Wake"
From ModEnc
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|name=Wake | |name=Wake | ||
|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
− | |values= | + | |values=string (name of [[Animation]]) |
|special=None | |special=None | ||
− | |default= | + | |default=none |
|types={{Categ|General}} | |types={{Categ|General}} | ||
− | |games=[[TS]], [[RA2]], [[YR]] | + | |games=[[TS]], [[FS]], [[RA2]], [[YR]] |
}} | }} | ||
− | Specifies | + | Specifies the animation that is used as a wake effect when an object is moving on or over water, with two exceptions: |
+ | * Will not be displayed for [[InfantryTypes]]. | ||
+ | * Will not be displayed for objects with {{TTL|Underwater|yes}}. |
Revision as of 13:29, 19 September 2006
Flag: | Wake |
File(s): | Rules(md).ini |
Values: | string (name of Animation) |
Special Values: | None |
Default: | none |
Applicable to: | General |
Specifies the animation that is used as a wake effect when an object is moving on or over water, with two exceptions:
- Will not be displayed for InfantryTypes.
- Will not be displayed for objects with Template:TTL.