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Difference between revisions of "AISuperDefenseProbability"
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− | {{ | + | {{Flag |
− | + | |name={{PAGENAME}} | |
− | + | |files={{Categ|ini=rules}} | |
+ | |types={{Categ|General}} | ||
+ | |values={{values|unsigned integers}} | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | }}Whenever a super weapon is targeted within the AI's {{f|AISuperDefenseDistance|link}}, and the super weapon has {{f|AIDefendAgainst|yes|link}}, then there is this percentage chance that the AI will fire its Force Shield, or super weapon with {{f|Type|ForceShield|link}} in order to defend against it. | ||
+ | |||
+ | Ordered by difficulty - Brutal, Medium, Easy. |
Latest revision as of 09:16, 27 November 2009
Flag: | AISuperDefenseProbability |
File(s): | rules(md).ini |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Applicable to: | General |
Whenever a super weapon is targeted within the AI's AISuperDefenseDistance, and the super weapon has AIDefendAgainst=yes, then there is this percentage chance that the AI will fire its Force Shield, or super weapon with Type=ForceShield in order to defend against it. Ordered by difficulty - Brutal, Medium, Easy.