ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Difference between revisions of "AirstrikeAbortSound"
From ModEnc
EvilRenegade (talk | contribs) m (Replacing Template:TTL with Template:F.) |
|||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{Flag |
− | + | |name=AirstrikeAbortSound | |
− | + | |files={{Categ|ini=rules}} | |
+ | |types={{Categ|AudioVisual}} | ||
+ | |values={{values|strings|[[VocTypes]]}} | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | }} | ||
+ | |||
+ | The game [[engine]] will play this [[sound]] whenever an airstrike is called in by a [[weapon]] whose [[warhead]] has {{f|Airstrike|yes|link}}, and that airstrike is subsequently aborted. This applies to ''all'' airstrike weapons, regardless of [[side]] or unit. |
Latest revision as of 09:22, 27 November 2009
Flag: | AirstrikeAbortSound |
File(s): | rules(md).ini |
Values: | Strings: Normal text. (Limited to: VocTypes) |
Applicable to: | AudioVisual |
The game engine will play this sound whenever an airstrike is called in by a weapon whose warhead has Airstrike=yes, and that airstrike is subsequently aborted. This applies to all airstrike weapons, regardless of side or unit.