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Difference between revisions of "OpenToppedAnim"
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{{Flag | {{Flag | ||
|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
+ | |values=Strings (names of [[Animations]]) | ||
+ | |special=none | ||
+ | |default=none | ||
|types={{Categ|Weapon|Weapons}} | |types={{Categ|Weapon|Weapons}} | ||
|yr=yes | |yr=yes |
Latest revision as of 03:55, 9 June 2021
Flag: | OpenToppedAnim |
File(s): | Rules(md).ini |
Values: | Strings (names of Animations) |
Special Values: | none |
Default: | none |
Applicable to: | Weapons |
If an InfantryType has this weapon set as its OpenTransportWeapon= then this tag specifies the animation to be used when that unit fires its weapon when inside an OpenTopped=yes unit.
(Yuri's Revenge Only)
- Only one animation can be written here, not an animation list like [WeaponType] > Anim=
Necessary to add despite lack of rewrite:
Automatic List Inclusion
Animations used as values for this flag are automatically listed under the internal [Animations] array. However no harm can be done by listing them manually.