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Difference between revisions of "Cameo"
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− | + | {{Flag | |
+ | |name=Cameo | ||
+ | |files={{Categ|Art(md).ini}} | ||
+ | |values={{values|strings|filenames}} | ||
+ | |default=XXICON | ||
+ | |types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}} | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |ets=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | }} | ||
− | + | {{f|Cameo|link}} defines the "sidebar image" for this [[ObjectTypes|ObjectType]] . If your cameo is in a file called {{Tt|monkicon.shp}}, you would write | |
− | + | Cameo=monkicon | |
− | + | or | |
− | + | Cameo=MONKICON | |
− | + | This refers to the filename without the extension (.SHP is assumed) and is case-insensitive. {{Tt|xxicon.shp}} is the game's image to be used when the cameo file cannot be found or is not defined. | |
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− | + | For reference: TS cameos are 64x48, RA2 and YR cameos 60x48. | |
− | + | It is unknown what side-effects result from making a smaller and/or larger cameo, though RA2 seems capable of handling 64x48 TS cameos and 64x64 cameos without trouble. | |
+ | == See Also == | ||
+ | *[[Adding A Cameo]] | ||
+ | *[[AltCameo]] | ||
+ | *[[Cameo Charging Indicator]] |
Latest revision as of 16:44, 7 June 2021
Flag: | Cameo |
File(s): | Art(md).ini |
Values: | Strings: Normal text. (Limited to: filenames) |
Default: | XXICON |
Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes |
Cameo defines the "sidebar image" for this ObjectType . If your cameo is in a file called monkicon.shp, you would write
Cameo=monkicon
or
Cameo=MONKICON
This refers to the filename without the extension (.SHP is assumed) and is case-insensitive. xxicon.shp is the game's image to be used when the cameo file cannot be found or is not defined.
For reference: TS cameos are 64x48, RA2 and YR cameos 60x48. It is unknown what side-effects result from making a smaller and/or larger cameo, though RA2 seems capable of handling 64x48 TS cameos and 64x64 cameos without trouble.